I was shocked when someone showed me a processing and computing power comparison between the iPhone, the PSP, and the DS. Given that Spore and Super Monkey Ball are coming out for the iPhone, is this the new mobile gaming device of choice too?
Typically when encountering a new technology, immediately after deciding if said new technology has business value, I ask the ever-important question: "Can I game with this?"
While watching the trailers (again... over, and over, and over...again) for the upcoming Transformers movie, I began to think about how cool it would be to have a Transformers MMORPG.
I've been expanding on the basic network framework for the Ulysses Agenda game and I've got a working authentication service up and running - and uses the "SOA on an ESB" pattern
Some of you may have noticed a similarity between UA's network design and ESB implementations that embrace SOA concepts. This post illustrates how the design and implementation of Ulysses Agenda is simple, yet extremely extensible. Thanks to ESB/SOA
I was recently interviewed by Mary J Foley where she asked me some questions about how Ulysses Agenda was making use of the new .NET Framework 3.0 technologies
The current rage is all about community building and social software, especially using the Internet (I refuse to call it the web) as the backbone for such community building. I think devices like the Wii represent the next step in social software.
I've got a couple tips to speed the process of setting your Vista box up as a .NET 3.0 development machine, because God knows you sure as hell won't be gaming with this Operating System for the next couple of months at least
Last night I stumbled into a Gamestop and lo and behold - there was a playable Wii inside! I had to temporarily sacrifice my driver's license and sign away my immortal soul - but I GOT TO PLAY!
A little while ago I acquired a Sprint PPC 6700 phone that has EV-DO broadband access as well as Wi-Fi and Bluetooth. Not only that, but the phone can act as a USB or Bluetooth modem. Here's how I utterly abused that power.
This article contains my first draft of a networking design for my reference game, Ulysses Agenda. It includes a list of all peer meshes and standard services as well as a list of messages transmitted on those meshes
When I was in college I started a game project called Ulysses Agenda and unfortunately never finished it. Now that I've got my grubby hands on all the latest technology, I plan to finish it and use the code as a sample and guidance.
I recently posted an article about using a State Machine workflow to simulate an RTS game tech tree. I've revisited that article to update it to the June CTP and provide a code download
The other day I said to myself, "Self, you can use WWF for more interesting things than stodgy spreadsheets, boring workflows, and mind-numbing business process automation. Oh yes, that's right. You can GAME with it!"
This post will show you how to create a Windows Forms application that is capable of hosting and rendering XAML controls within a Windows Form. Believe it or not, I see this being the 'norm' for most business applications.
In this post I'll walk you through the process of combining the 3D hit testing techniques in the previous post with WPF's data binding syntax to illustrate a compelling immersive 3D data visualization technique.
In my previous blog entry, I showed you the code required to spin and move the 3D camera in a 3D scene. In my quest to use a 3D scene for direct manipulation and access to data, the next thing I need to be able to do is click on 3D meshes.