In this tutorial, I walk you though the process of upgrading your Silverlight Live Mesh application to be able to store and retrieve data using DataFeeds and DataEntries
This blog post takes a look at Live Mesh and Windows Azure, both part of the larger Azure platform, and describes the technical and practical differences between the two and why you might pick one over the other
Microsoft recently released Silverlight 2.0 to the public. After the Olympic games, Silverlight ended up on a LOT of people's computers, but Silverlight 2 has more importance to application developers in the future. I discuss that in this post
There have recently been some rumored leaks of documents on Microsoft Research's microkernel based managed (mostly) OS codenamed Midori (formerly codenamed Singularity). I am unsurprised to see Mesh integration as a paramount feature
To someone in my position, who follows both Microsoft (.NET) news and Apple (Cocoa) news, the comparing and contrasting between MobileMe and Live Mesh as developer platforms is inevitable. Here's my first stab at a comparison
Microsoft has been working on a new "cloud service" technology called Live Mesh which is currently in beta. Yesterday, Apple let the world know about MobileMe, a new service that might compete directly with Live Mesh.
Microsoft has released a preliminary list of sessions to give people an idea of what they might be getting if they attend PDC 2008. It looks like PDC '08 is all about 7 and the cloud.
In this next post in my series on peer networking, I explore the possibility that Windows Live Mesh could represent the next evolution in peer networking and peer application programming